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		<id>https://playzone.in.ua/wiki/mc//index.php?action=history&amp;feed=atom&amp;title=%D0%9C%D0%BE%D0%B4%D1%83%D0%BB%D1%8C%3A%D0%98%D0%BD%D0%B2%D0%B5%D0%BD%D1%82%D0%B0%D1%80%D0%BD%D1%8B%D0%B9_%D1%81%D0%BB%D0%BE%D1%82</id>
		<title>Модуль:Инвентарный слот - История изменений</title>
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		<updated>2026-04-09T20:02:49Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
		<generator>MediaWiki 1.28.3</generator>

	<entry>
		<id>https://playzone.in.ua/wiki/mc//index.php?title=%D0%9C%D0%BE%D0%B4%D1%83%D0%BB%D1%8C:%D0%98%D0%BD%D0%B2%D0%B5%D0%BD%D1%82%D0%B0%D1%80%D0%BD%D1%8B%D0%B9_%D1%81%D0%BB%D0%BE%D1%82&amp;diff=13258&amp;oldid=prev</id>
		<title>Softer: 1 версия импортирована</title>
		<link rel="alternate" type="text/html" href="https://playzone.in.ua/wiki/mc//index.php?title=%D0%9C%D0%BE%D0%B4%D1%83%D0%BB%D1%8C:%D0%98%D0%BD%D0%B2%D0%B5%D0%BD%D1%82%D0%B0%D1%80%D0%BD%D1%8B%D0%B9_%D1%81%D0%BB%D0%BE%D1%82&amp;diff=13258&amp;oldid=prev"/>
				<updated>2017-01-17T22:27:12Z</updated>
		
		<summary type="html">&lt;p&gt;1 версия импортирована&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style='vertical-align: top;' lang='ru'&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Предыдущая&lt;/td&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Версия 22:27, 17 января 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='2' style='text-align: center;' lang='ru'&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(нет различий)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Softer</name></author>	</entry>

	<entry>
		<id>https://playzone.in.ua/wiki/mc//index.php?title=%D0%9C%D0%BE%D0%B4%D1%83%D0%BB%D1%8C:%D0%98%D0%BD%D0%B2%D0%B5%D0%BD%D1%82%D0%B0%D1%80%D0%BD%D1%8B%D0%B9_%D1%81%D0%BB%D0%BE%D1%82&amp;diff=13257&amp;oldid=prev</id>
		<title>Atributz в 06:53, 17 января 2017</title>
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				<updated>2017-01-17T06:53:28Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;-------------------------------------------------------------------&lt;br /&gt;
--- Модуль для отображения инвентарных слотов в Minecraft Wiki.&lt;br /&gt;
-------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
local p = {}&lt;br /&gt;
&lt;br /&gt;
-- Список приставок к названиям, обрабатываемых другими модулями.&lt;br /&gt;
-- Так будет легче, например, убирать их из целей ссылок.&lt;br /&gt;
-- ВНИМАНИЕ: указывайте все варианты склонения по родам и числам.&lt;br /&gt;
p.prefixes = {&lt;br /&gt;
	'Любой', 'Любая', 'Любое', 'Любые',&lt;br /&gt;
	'Повреждённый', 'Повреждённая', 'Повреждённое', 'Повреждённые' -- использование Ё обязательно&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
--- Создание слота&lt;br /&gt;
function p.slot(f)&lt;br /&gt;
	--- Получение аргументов&lt;br /&gt;
	local args = f.args or f&lt;br /&gt;
	if f == mw.getCurrentFrame() and args[1] == nil then&lt;br /&gt;
		args = f:getParent().args&lt;br /&gt;
	end&lt;br /&gt;
	&lt;br /&gt;
	-- Первый аргумент&lt;br /&gt;
	args[1] = mw.text.trim(args[1] or '')&lt;br /&gt;
	&lt;br /&gt;
	--- Псевдонимы&lt;br /&gt;
	-- Вы можете закомментировать следующую строку, если не используете псевдонимы&lt;br /&gt;
	local aliases = mw.loadData('Модуль:Инвентарный слот/Псевдонимы')&lt;br /&gt;
	&lt;br /&gt;
	local modAliases = args[&amp;quot;модпсевдонимы&amp;quot;] or ''&lt;br /&gt;
	if modAliases ~= '' then&lt;br /&gt;
		modAliases = mw.loadData('Модуль:' .. modAliases)&lt;br /&gt;
	else&lt;br /&gt;
		modAliases = nil&lt;br /&gt;
	end&lt;br /&gt;
	&lt;br /&gt;
	if aliases or modAliases then&lt;br /&gt;
		local frames = {}&lt;br /&gt;
		for frame in mw.text.gsplit( args[1], '%s*;%s*' ) do&lt;br /&gt;
			local frameParts = p.getParts( frame, args[&amp;quot;мод&amp;quot;] )&lt;br /&gt;
			&lt;br /&gt;
			local id = frameParts.name&lt;br /&gt;
			if frameParts.mod then&lt;br /&gt;
				id = frameParts.mod .. ':' .. id&lt;br /&gt;
			end&lt;br /&gt;
			&lt;br /&gt;
			local alias&lt;br /&gt;
			if modAliases and modAliases[id] then&lt;br /&gt;
				alias = modAliases[id]&lt;br /&gt;
			elseif aliases and aliases[id] then&lt;br /&gt;
				alias = aliases[id]&lt;br /&gt;
			end&lt;br /&gt;
			&lt;br /&gt;
			if alias then&lt;br /&gt;
				table.insert( frames, p.expandAlias( frameParts, alias ) )&lt;br /&gt;
			else&lt;br /&gt;
				table.insert( frames, frame )&lt;br /&gt;
			end&lt;br /&gt;
		end&lt;br /&gt;
		&lt;br /&gt;
		args[1] = table.concat( frames, ';' )&lt;br /&gt;
	end&lt;br /&gt;
	&lt;br /&gt;
	--- Построение спрайта&lt;br /&gt;
	&lt;br /&gt;
	-- Параметры&lt;br /&gt;
	local sprite&lt;br /&gt;
	local ids = mw.loadData([[Модуль:ИнвСпрайт/ID]])[&amp;quot;IDы&amp;quot;]&lt;br /&gt;
	local modIds = {}&lt;br /&gt;
	local back_modIds = {}&lt;br /&gt;
	local animated = mw.ustring.find(args[1], ';')&lt;br /&gt;
	local pageName = mw.title.getCurrentTitle().text&lt;br /&gt;
	local imgClass = args[&amp;quot;классизобр&amp;quot;]&lt;br /&gt;
	local numStyle = args[&amp;quot;стильцифр&amp;quot;]&lt;br /&gt;
	&lt;br /&gt;
	local body = mw.html.create('span'):css{['vertical-align'] = args[&amp;quot;выравн&amp;quot;]}&lt;br /&gt;
	&lt;br /&gt;
	if animated then&lt;br /&gt;
		body:addClass('animated')&lt;br /&gt;
	end&lt;br /&gt;
	if args[&amp;quot;класс&amp;quot;] then&lt;br /&gt;
		body:addClass(args[&amp;quot;класс&amp;quot;])&lt;br /&gt;
	end&lt;br /&gt;
		body:addClass('invslot')&lt;br /&gt;
	if args[&amp;quot;стиль&amp;quot;] then&lt;br /&gt;
		body:cssText(args[&amp;quot;стиль&amp;quot;])&lt;br /&gt;
	end&lt;br /&gt;
	&lt;br /&gt;
	if (args[&amp;quot;умолчание&amp;quot;] or '') ~= '' then&lt;br /&gt;
		body:css('background-image', '{{FileUrl|' .. args[&amp;quot;умолчание&amp;quot;] .. '.png}}')&lt;br /&gt;
	end&lt;br /&gt;
&lt;br /&gt;
    ---спрайты для фона&lt;br /&gt;
	if (args[&amp;quot;умолчаниеCSS&amp;quot;] or '') ~= '' then&lt;br /&gt;
        local mod=args[&amp;quot;мод&amp;quot;]&lt;br /&gt;
		if mod then&lt;br /&gt;
			local back_modData = back_modIds[mod]&lt;br /&gt;
			if not back_modData and mw.title.new('Модуль:ФоновыйСпрайт/' .. mod .. '/ID').exists then&lt;br /&gt;
				back_modData = mw.loadData('Модуль:ФоновыйСпрайт/' .. mod .. '/ID')&lt;br /&gt;
				back_modIds[mod] = back_modData&lt;br /&gt;
			end&lt;br /&gt;
			if back_modData then&lt;br /&gt;
				param = mw.loadData('Модуль:ФоновыйСпрайт/' .. mod)&lt;br /&gt;
				local n = args[&amp;quot;умолчаниеCSS&amp;quot;]&lt;br /&gt;
				local pos = back_modData[n] - 1&lt;br /&gt;
				local size = param[&amp;quot;разм&amp;quot;]&lt;br /&gt;
				local tiles = param[&amp;quot;формат&amp;quot;] / size&lt;br /&gt;
				local left = pos % tiles * size&lt;br /&gt;
				local top = math.floor( pos / tiles ) * size&lt;br /&gt;
		&lt;br /&gt;
				body:css('background-image', '{{FileUrl|' .. mod .. 'bkgrdCSS.png}}')&lt;br /&gt;
				body:css('background-size', 'auto')&lt;br /&gt;
				body:css('background-position', '-' .. left .. 'px -' .. top ..'px')&lt;br /&gt;
			end&lt;br /&gt;
		end		&lt;br /&gt;
	end&lt;br /&gt;
	&lt;br /&gt;
	--- Обработка фреймов&lt;br /&gt;
	local first = true&lt;br /&gt;
	for frame in mw.text.gsplit(args[1], '%s*;%s*') do&lt;br /&gt;
		local item&lt;br /&gt;
		if frame ~= '' or frame == '' and animated then&lt;br /&gt;
			item = body:tag('span'):addClass('invslot-item')&lt;br /&gt;
			if imgClass then&lt;br /&gt;
				item:addClass(imgClass)&lt;br /&gt;
			end&lt;br /&gt;
		end&lt;br /&gt;
		&lt;br /&gt;
		if (frame == '') or (frame == ',') or (frame == '  ,') then&lt;br /&gt;
			(item or body):tag('br')&lt;br /&gt;
		else&lt;br /&gt;
			local category&lt;br /&gt;
			local parts = p.getParts(frame, args[&amp;quot;мод&amp;quot;])&lt;br /&gt;
			local title = parts.title or mw.text.trim(args[&amp;quot;назв&amp;quot;] or '')&lt;br /&gt;
			local mod = parts.mod&lt;br /&gt;
			local name = parts.name&lt;br /&gt;
			local num = parts.num&lt;br /&gt;
			local description = parts.text&lt;br /&gt;
			&lt;br /&gt;
			local img, idData&lt;br /&gt;
			if mod then&lt;br /&gt;
				local modData = modIds[mod]&lt;br /&gt;
				if not modData and mw.title.new('Модуль:ИнвСпрайт/' .. mod .. '/ID').exists then&lt;br /&gt;
					modData = mw.loadData('Модуль:ИнвСпрайт/' .. mod .. '/ID')[&amp;quot;IDы&amp;quot;]&lt;br /&gt;
					modIds[mod] = modData&lt;br /&gt;
				end&lt;br /&gt;
				if modData and modData[name] then&lt;br /&gt;
					idData = modData[name]&lt;br /&gt;
				else&lt;br /&gt;
					img = name .. ' (' .. mod .. ')'&lt;br /&gt;
				end&lt;br /&gt;
			elseif ids[name] then&lt;br /&gt;
				idData = ids[name]&lt;br /&gt;
			else&lt;br /&gt;
				img = name&lt;br /&gt;
			end&lt;br /&gt;
			&lt;br /&gt;
			local link = args[&amp;quot;ссылка&amp;quot;] or ''&lt;br /&gt;
			if link == '' then&lt;br /&gt;
				if mod then&lt;br /&gt;
					link = mod .. '/' .. name&lt;br /&gt;
				else&lt;br /&gt;
					link = mw.ustring.gsub(name, '^Повреждённ[ыао][йяе] ', '')&lt;br /&gt;
				end&lt;br /&gt;
			elseif mw.ustring.lower(link) == 'нет' then&lt;br /&gt;
				link = nil&lt;br /&gt;
			end&lt;br /&gt;
			if link == pageName then&lt;br /&gt;
				link = nil&lt;br /&gt;
			end&lt;br /&gt;
			&lt;br /&gt;
			local formattedTitle&lt;br /&gt;
			local plainTitle&lt;br /&gt;
			if title == '' then&lt;br /&gt;
				plainTitle = name&lt;br /&gt;
			elseif mw.ustring.lower(title) ~= 'нет' then&lt;br /&gt;
				plainTitle = mw.ustring.gsub(mw.ustring.gsub(title, '\\\\', '&amp;amp;#92;'), '\\&amp;amp;', '&amp;amp;#38;')&lt;br /&gt;
				&lt;br /&gt;
				local formatPattern = '&amp;amp;[0-9a-fk-or]'&lt;br /&gt;
				if mw.ustring.match(plainTitle, formatPattern) then&lt;br /&gt;
					formattedTitle = title&lt;br /&gt;
					plainTitle = mw.ustring.gsub(plainTitle, formatPattern, '')&lt;br /&gt;
				end&lt;br /&gt;
				&lt;br /&gt;
				if plainTitle == '' then&lt;br /&gt;
					plainTitle = name&lt;br /&gt;
				else&lt;br /&gt;
					plainTitle =  mw.ustring.gsub(mw.ustring.gsub(plainTitle, '&amp;amp;#92;', '\\'), '&amp;amp;#38;', '&amp;amp;')&lt;br /&gt;
				end&lt;br /&gt;
			elseif link then&lt;br /&gt;
				if img then&lt;br /&gt;
					formattedTitle = ''&lt;br /&gt;
				else&lt;br /&gt;
					plainTitle = ''&lt;br /&gt;
				end&lt;br /&gt;
			end&lt;br /&gt;
			&lt;br /&gt;
			item:attr{&lt;br /&gt;
				['data-minetip-title'] = formattedTitle,&lt;br /&gt;
				['data-minetip-text'] = description&lt;br /&gt;
			}&lt;br /&gt;
			&lt;br /&gt;
			if img then&lt;br /&gt;
				-- &amp;amp; is re-escaped because mw.html treats attributes&lt;br /&gt;
				-- as plain text, but MediaWiki doesn't&lt;br /&gt;
				local escapedTitle = ( plainTitle or '' ):gsub( '&amp;amp;', '&amp;amp;#38;' )&lt;br /&gt;
				item:addClass('invslot-item-image')&lt;br /&gt;
					:wikitext('[[Файл:Grid ', img, '.png|32x32px|link=', link or '', '|', escapedTitle, ']]')&lt;br /&gt;
			else&lt;br /&gt;
				if not sprite then&lt;br /&gt;
					sprite = require([[Модуль:Спрайт]]).sprite&lt;br /&gt;
				end&lt;br /&gt;
				local image&lt;br /&gt;
				if mod then&lt;br /&gt;
					image = (args[&amp;quot;таблспрайтов&amp;quot;] or mod or &amp;quot;Inv&amp;quot;) .. 'CSS.png'&lt;br /&gt;
				end&lt;br /&gt;
				if link then&lt;br /&gt;
					item:wikitext('[[', link, '|')&lt;br /&gt;
				end&lt;br /&gt;
&lt;br /&gt;
				local image, spriteCat;&lt;br /&gt;
				if not mod then&lt;br /&gt;
				    image, spriteCat = sprite{&lt;br /&gt;
					    [&amp;quot;данныеID&amp;quot;] = idData, [&amp;quot;назв&amp;quot;] = plainTitle,&lt;br /&gt;
					    [&amp;quot;изобр&amp;quot;] = image, [&amp;quot;настройки&amp;quot;] = 'ИнвСпрайт'&lt;br /&gt;
					    }&lt;br /&gt;
				else &lt;br /&gt;
				    image, spriteCat = sprite{&lt;br /&gt;
					    [&amp;quot;данныеID&amp;quot;] = idData, [&amp;quot;назв&amp;quot;] = plainTitle,&lt;br /&gt;
					    [&amp;quot;изобр&amp;quot;] = image, [&amp;quot;настройки&amp;quot;] = 'ИнвСпрайт/' .. mod&lt;br /&gt;
					    }&lt;br /&gt;
				end&lt;br /&gt;
				item:node(image)&lt;br /&gt;
				category = spriteCat&lt;br /&gt;
			end&lt;br /&gt;
			&lt;br /&gt;
			if num and num &amp;gt; 1 and num &amp;lt; 1000 then&lt;br /&gt;
				if img and link then&lt;br /&gt;
					item:wikitext('[[', link, '|')&lt;br /&gt;
				end&lt;br /&gt;
				local number = item&lt;br /&gt;
					:tag('span')&lt;br /&gt;
						:addClass('invslot-stacksize')&lt;br /&gt;
						:attr{title = plainTitle}&lt;br /&gt;
						:wikitext(num)&lt;br /&gt;
				if numStyle then&lt;br /&gt;
					number:cssText(numStyle)&lt;br /&gt;
				end&lt;br /&gt;
				if img and link then&lt;br /&gt;
					item:wikitext(']]')&lt;br /&gt;
				end&lt;br /&gt;
			end&lt;br /&gt;
			&lt;br /&gt;
			if idData and link then&lt;br /&gt;
				item:wikitext(']]')&lt;br /&gt;
			end&lt;br /&gt;
			&lt;br /&gt;
			item:wikitext(category)&lt;br /&gt;
		end&lt;br /&gt;
		&lt;br /&gt;
		if first then&lt;br /&gt;
			if animated and item then&lt;br /&gt;
				item:addClass('active')&lt;br /&gt;
			end&lt;br /&gt;
			first = false&lt;br /&gt;
		end&lt;br /&gt;
	end&lt;br /&gt;
	&lt;br /&gt;
	return tostring( body )&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function p.expandAlias( frameParts, alias )&lt;br /&gt;
	-- If the frame has no parts, we can just return the alias as-is&lt;br /&gt;
	--[[if not frameParts.title and not frameParts.mod and not frameParts.num and not frameParts.text then&lt;br /&gt;
		return alias&lt;br /&gt;
	end--]]&lt;br /&gt;
	&lt;br /&gt;
	local expandedFrames = {}&lt;br /&gt;
	for aliasFrame in mw.text.gsplit(alias, '%s*;%s*') do&lt;br /&gt;
		local aliasParts = p.getParts(aliasFrame)&lt;br /&gt;
		aliasParts.title = frameParts.title or aliasParts.title or ''&lt;br /&gt;
		aliasParts.mod = frameParts.mod or aliasParts.mod or 'Minecraft'&lt;br /&gt;
		aliasParts.num = frameParts.num or aliasParts.num or ''&lt;br /&gt;
		aliasParts.text = frameParts.text or aliasParts.text or ''&lt;br /&gt;
		&lt;br /&gt;
		table.insert(expandedFrames, mw.ustring.format(&lt;br /&gt;
			'[%s]%s:%s,%s[%s]',&lt;br /&gt;
			aliasParts.title, aliasParts.mod, aliasParts.name, aliasParts.num, aliasParts.text&lt;br /&gt;
		))&lt;br /&gt;
	end&lt;br /&gt;
	&lt;br /&gt;
	return table.concat(expandedFrames, ';')&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
function p.getParts(frame, mod)&lt;br /&gt;
----Функция получает название предмета в формате &amp;quot;[титл]мод:имя[текст],число&amp;quot;&lt;br /&gt;
----parts.title = титл, название предмета при наведении&lt;br /&gt;
----parts.mod = мод&lt;br /&gt;
----parts.name = имя&lt;br /&gt;
----parts.text = текст, дополнительный текст при наведении на предмет&lt;br /&gt;
----parts.num = число&lt;br /&gt;
&lt;br /&gt;
	local parts = {}&lt;br /&gt;
	parts.title = mw.ustring.match(frame, '^%[%s*([^%]]+)%s*%]')&lt;br /&gt;
	&lt;br /&gt;
    local modPattern&lt;br /&gt;
    if mw.ustring.match(frame, '^%[.*%]([a-zA-Zа-яА-Я0-9 _-]+):') then&lt;br /&gt;
    modPattern = '^%[.*%]([a-zA-Zа-яА-Я0-9 _-]+):'&lt;br /&gt;
    else&lt;br /&gt;
    modPattern = '^([a-zA-Zа-яА-Я0-9 _-]+):'&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
	parts.mod = mw.text.trim(mw.ustring.match(frame, modPattern) or mod or '') ---- Получаем название мода&lt;br /&gt;
	&lt;br /&gt;
	local vanilla = {v = 1, vanilla = 1, mc = 1, minecraft = 1}&lt;br /&gt;
	if parts.mod == '' or vanilla[mw.ustring.lower(parts.mod)] then&lt;br /&gt;
		parts.mod = nil&lt;br /&gt;
	end&lt;br /&gt;
	if parts.mod == 'ic2' then&lt;br /&gt;
		parts.mod = 'IndustrialCraft_2'&lt;br /&gt;
	end&lt;br /&gt;
&lt;br /&gt;
	local _, nameStartV = mw.ustring.find( frame, '^%[[^%]]*%]' )&lt;br /&gt;
	local nameStart = ( ({mw.ustring.find( frame, modPattern )})[2] or nameStartV or 0 ) + 1&lt;br /&gt;
	if nameStart - 1 == #frame then&lt;br /&gt;
		nameStart = 1&lt;br /&gt;
	end&lt;br /&gt;
	parts.name = mw.text.trim( mw.ustring.sub( frame, nameStart, ( mw.ustring.find( frame, '[,%[]', nameStart ) or 0 ) - 1 ) )&lt;br /&gt;
	&lt;br /&gt;
	parts.num = math.floor(mw.ustring.match(frame, ',%s*(%d+)') or 0)&lt;br /&gt;
	if parts.num == 0 then&lt;br /&gt;
		parts.num = nil&lt;br /&gt;
	end&lt;br /&gt;
	&lt;br /&gt;
	parts.text = mw.ustring.match(frame, '%[%s*([^%]]+)%s*%]$')&lt;br /&gt;
	&lt;br /&gt;
	return parts&lt;br /&gt;
end&lt;br /&gt;
 &lt;br /&gt;
return p&lt;/div&gt;</summary>
		<author><name>Atributz</name></author>	</entry>

	</feed>